Class: Sketchup::EdgeUse
Overview
The EdgeUse class defines how an Edge is used in the definition of a Face.
Instance Method Summary # collapse
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#edge ⇒ Object
The edge method is used to retrieve the edge for the edge use.
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#end_vertex_normal ⇒ Object
The end_vertex_normal method is used to retrieve the vertex normal for the end point of this edgeuse.
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#face ⇒ Object
The face method is used to retrieve the face used by this edge use.
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#loop ⇒ Object
The loop method is used to retrieve the loop for this edge use.
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#next ⇒ Object
The next method is used to retrieve the next edge use in a loop.
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#partners ⇒ Object
The partners method is used to retrieve all of the partner edge uses that uses the same edge.
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#previous ⇒ Object
The previous method is used to retrieve the previous edge use in a loop.
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#reversed? ⇒ Boolean
The reversed? method is used to determine if the edge direction is opposite of the edge use direction.
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#start_vertex_normal ⇒ Object
The start_vertex_normal method is used to retrieve the vertex normal for the start point of this edgeuse.
Methods inherited from Entity
#add_observer, #attribute_dictionaries, #attribute_dictionary, #delete_attribute, #deleted?, #entityID, #get_attribute, #inspect, #model, #parent, #persistent_id, #remove_observer, #set_attribute, #to_s, #typename, #valid?
Instance Method Details
↑ #edge ⇒ Object
The edge method is used to retrieve the edge for the edge use.
↑ #end_vertex_normal ⇒ Object
The end_vertex_normal method is used to retrieve the vertex normal for the end point of this edgeuse.
↑ #face ⇒ Object
The face method is used to retrieve the face used by this edge use.
↑ #loop ⇒ Object
The loop method is used to retrieve the loop for this edge use.
↑ #next ⇒ Object
The next method is used to retrieve the next edge use in a loop.
↑ #partners ⇒ Object
The partners method is used to retrieve all of the partner edge uses that uses the same edge.
↑ #previous ⇒ Object
The previous method is used to retrieve the previous edge use in a loop.
↑ #reversed? ⇒ Boolean
The reversed? method is used to determine if the edge direction is opposite of the edge use direction. The edge use direction is the same as the loop it belongs to.
↑ #start_vertex_normal ⇒ Object
The start_vertex_normal method is used to retrieve the vertex normal for the start point of this edgeuse.