Class: Layout::SketchUpModel
Overview
A SketchUp Model entity. This is an instance of a SketchUp Model that is inserted into a .layout file. You can change the render mode, line weight, and set the current scene for the SketchUp Model with this interface.
Constant Summary #
- Layout::SketchUpModel::NO_OVERRIDE
- Layout::SketchUpModel::RASTER_RENDER
- Layout::SketchUpModel::HYBRID_RENDER
- Layout::SketchUpModel::VECTOR_RENDER
- Layout::SketchUpModel::CUSTOM_VIEW
- Layout::SketchUpModel::TOP_VIEW
- Layout::SketchUpModel::TOP_RELATIVE_VIEW
- Layout::SketchUpModel::BOTTOM_VIEW
- Layout::SketchUpModel::BOTTOM_RELATIVE_VIEW
- Layout::SketchUpModel::FRONT_VIEW
- Layout::SketchUpModel::BACK_VIEW
- Layout::SketchUpModel::LEFT_VIEW
- Layout::SketchUpModel::RIGHT_VIEW
- Layout::SketchUpModel::ISO_VIEW
Instance Method Summary # collapse
-
#camera_modified? ⇒ Boolean
The #camera_modified? method returns whether the camera of the SketchUpModel has been modified.
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#clip_mask ⇒ Layout::Entity
The #clip_mask method returns the clip mask entity for the SketchUpModel, or
nil
if it does not have one. -
#clip_mask=(clip_mask) ⇒ Object
The #clip_mask= method sets a clip mask for the SketchUpModel.
-
#current_scene ⇒ Integer
The #current_scene method returns the index of the most recently selected scene of the SketchUpModel.
-
#current_scene=(index) ⇒ Object
The #current_scene= method sets the scene of the SketchUpModel.
-
#current_scene_modified? ⇒ Boolean
The #current_scene_modified? method returns whether the most recently selected scene of the SketchUpModel has been modified.
-
#dash_scale ⇒ Float
The #dash_scale method returns the dash scale for the SketchUpModel.
-
#dash_scale=(dash_scale) ⇒ Object
The #dash_scale= method sets the dash scale for the SketchUpModel.
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#display_background=(display) ⇒ Object
The #display_background= method sets whether the background is displayed for the SketchUpModel.
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#display_background? ⇒ Boolean
The #display_background? method returns whether the background is displayed for the SketchUpModel.
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#effects_modified? ⇒ Boolean
The #effects_modified? method returns whether the shadow or fog settings of the SketchUpModel have been modified.
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#entities ⇒ Layout::Entity
The #entities method returns the Group that represents the SketchUpModel in its exploded form.
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#initialize(path, bounds) ⇒ Layout::SketchUpModel
constructor
The #initialize method creates a new SketchUpModel.
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#layers_modified? ⇒ Boolean
The #layers_modified? method returns whether the layers of the SketchUpModel has been modified.
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#line_weight ⇒ Float
The #line_weight method returns the line weight for the SketchUpModel.
-
#line_weight=(line_weight) ⇒ Object
The #line_weight= method sets the line weight for the SketchUpModel.
-
#model_to_paper_point(model_point) ⇒ Geom::Point2d
The #model_to_paper_point method converts the Geom::Point3d in the SketchUpModel to a Geom::Point2d in paper space.
-
#output_entities ⇒ Layout::Entity
The #output_entities method returns the Group that represents the SketchUpModel in its exported form.
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#perspective=(perspective) ⇒ Object
The #perspective= method sets whether the SketchUpModel's view is perspective or orthographic.
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#perspective? ⇒ Boolean
The #perspective? method returns whether the SketchUpModel's view is perspective or orthographic.
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#preserve_scale_on_resize=(preserve_scale) ⇒ Object
The #preserve_scale_on_resize= method sets whether the scale is preserved when the SketchUpModel is resized.
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#preserve_scale_on_resize? ⇒ Boolean
The #preserve_scale_on_resize? method returns whether the scale is preserved when the SketchUpModel is resized.
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#render ⇒ Object
The #render method renders the SketchUpModel.
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#render_mode ⇒ Integer
The #render_mode method returns the render mode of the SketchUpModel.
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#render_mode=(render_mode) ⇒ Object
The #render_mode= method sets the render mode of the SketchUpModel.
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#render_needed? ⇒ Boolean
The #render_needed? method returns whether the SketchUpModel needs to be rendered.
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#reset_camera ⇒ Object
The #reset_camera method resets the SketchUpModel's camera to the scene's setting.
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#reset_effects ⇒ Object
The #reset_effects method resets the SketchUpModel's shadow and fog settings to the scene's settings.
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#reset_layers ⇒ Object
The #reset_layers method resets the SketchUpModel's layers to the scene's setting.
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#reset_style ⇒ Object
The #reset_style method resets the SketchUpModel's style to the scene's setting.
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#scale ⇒ Float
The #scale method returns the scale of the SketchUpModel.
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#scale=(scale) ⇒ Object
The #scale= method sets the scale of the SketchUpModel.
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#scenes ⇒ Array<String>
The #scenes method returns an array of scene names that are available for the SketchUpModel.
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#style_modified? ⇒ Boolean
The #style_modified? method returns whether the style of the SketchUpModel has been modified.
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#view ⇒ Integer
The #view method returns the standard view of the SketchUpModel.
-
#view=(view) ⇒ Object
The #view= method sets the standard view of the SketchUpModel.
Methods inherited from Entity
#==, #bounds, #document, #drawing_bounds, #group, #layer_instance, #locked=, #locked?, #move_to_group, #move_to_layer, #on_shared_layer?, #page, #style, #style=, #transform!, #transformation, #untransformed_bounds, #untransformed_bounds=
Constructor Details
↑ #initialize(path, bounds) ⇒ Layout::SketchUpModel
The #initialize method creates a new Layout::SketchUpModel.
Instance Method Details
↑ #camera_modified? ⇒ Boolean
The #camera_modified? method returns whether the camera of the Layout::SketchUpModel has been modified.
↑ #clip_mask ⇒ Layout::Entity
The #clip_mask method returns the clip mask entity for the Layout::SketchUpModel, or nil
if it does not have one. clip_mask can be a Rectangle, Ellipse, or Path.
↑ #clip_mask=(clip_mask) ⇒ Object
clip_mask
may be nil
as of LayOut 2020.1.
The #clip_mask= method sets a clip mask for the Layout::SketchUpModel. clip_mask can be a Rectangle, Ellipse, or Path, or nil
, and it must not currently exist in a Document, or Group.
↑ #current_scene ⇒ Integer
The #current_scene method returns the index of the most recently selected scene of the Layout::SketchUpModel.
↑ #current_scene=(index) ⇒ Object
LayOut automatically adds the scene “Last Saved SketchUp View” to each Layout::SketchUpModel. This means that the Sketchup::Model's scenes start with index 1.
The #current_scene= method sets the scene of the Layout::SketchUpModel.
↑ #current_scene_modified? ⇒ Boolean
The #current_scene_modified? method returns whether the most recently selected scene of the Layout::SketchUpModel has been modified.
↑ #dash_scale ⇒ Float
The #dash_scale method returns the dash scale for the Layout::SketchUpModel. A scale value of 0.0 means the dashes are scaled based on the line weight.
↑ #dash_scale=(dash_scale) ⇒ Object
The #dash_scale= method sets the dash scale for the Layout::SketchUpModel. A scale value of 0.0 or lower will “auto” scale the dashes based on the line weight.
↑ #display_background=(display) ⇒ Object
The #display_background= method sets whether the background is displayed for the Layout::SketchUpModel.
↑ #display_background? ⇒ Boolean
The #display_background? method returns whether the background is displayed for the Layout::SketchUpModel.
↑ #effects_modified? ⇒ Boolean
The #effects_modified? method returns whether the shadow or fog settings of the Layout::SketchUpModel have been modified.
↑ #entities ⇒ Layout::Entity
↑ #layers_modified? ⇒ Boolean
In SketchUp 2020, SketchUp “layers” were renamed to “tags”. For consistency with the SketchUp API, this will continue to refer to “tags” as “layers”.
The #layers_modified? method returns whether the layers of the Layout::SketchUpModel has been modified.
↑ #line_weight ⇒ Float
The #line_weight method returns the line weight for the Layout::SketchUpModel.
↑ #line_weight=(line_weight) ⇒ Object
The #line_weight= method sets the line weight for the Layout::SketchUpModel. Line weight must be at least 0.01.
↑ #model_to_paper_point(model_point) ⇒ Geom::Point2d
The #model_to_paper_point method converts the Geom::Point3d in the Layout::SketchUpModel to a Geom::Point2d in paper space.
↑ #output_entities ⇒ Layout::Entity
The #output_entities method returns the Group that represents the Layout::SketchUpModel in its exported form. The Group will contain a Image for raster and hybrid-rendered models, and will contain a Group of LayOut entities for vector and hybrid-rendered models. This takes into account the output resolution set in the document's PageInfo, and the render mode override set on the document.
↑ #perspective=(perspective) ⇒ Object
The #perspective= method sets whether the Layout::SketchUpModel's view is perspective or orthographic.
↑ #perspective? ⇒ Boolean
The #perspective? method returns whether the Layout::SketchUpModel's view is perspective or orthographic.
↑ #preserve_scale_on_resize=(preserve_scale) ⇒ Object
The #preserve_scale_on_resize= method sets whether the scale is preserved when the Layout::SketchUpModel is resized.
↑ #preserve_scale_on_resize? ⇒ Boolean
The #preserve_scale_on_resize? method returns whether the scale is preserved when the Layout::SketchUpModel is resized.
↑ #render ⇒ Object
The #render method renders the Layout::SketchUpModel. If the model belongs to a Document, then the render will be performed at the quality set in document.page_info (see Document and PageInfo). Otherwise, the render will be performed at Low quality.
↑ #render_mode ⇒ Integer
The #render_mode method returns the render mode of the Layout::SketchUpModel.
The render mode can be one of the following:
Layout::SketchUpModel::RASTER_RENDER
Layout::SketchUpModel::HYBRID_RENDER
Layout::SketchUpModel::VECTOR_RENDER
↑ #render_mode=(render_mode) ⇒ Object
The #render_mode= method sets the render mode of the Layout::SketchUpModel.
The render mode can be one of the following:
Layout::SketchUpModel::RASTER_RENDER
Layout::SketchUpModel::HYBRID_RENDER
Layout::SketchUpModel::VECTOR_RENDER
↑ #render_needed? ⇒ Boolean
The #render_needed? method returns whether the Layout::SketchUpModel needs to be rendered.
↑ #reset_camera ⇒ Object
The #reset_camera method resets the Layout::SketchUpModel's camera to the scene's setting.
↑ #reset_effects ⇒ Object
The #reset_effects method resets the Layout::SketchUpModel's shadow and fog settings to the scene's settings.
↑ #reset_layers ⇒ Object
In SketchUp 2020, SketchUp “layers” were renamed to “tags”. For consistency with the SketchUp API, this will continue to refer to “tags” as “layers”.
The #reset_layers method resets the Layout::SketchUpModel's layers to the scene's setting.
↑ #reset_style ⇒ Object
The #reset_style method resets the Layout::SketchUpModel's style to the scene's setting.
↑ #scale ⇒ Float
The #scale method returns the scale of the Layout::SketchUpModel.
↑ #scale=(scale) ⇒ Object
The #scale= method sets the scale of the Layout::SketchUpModel. Scale must be at least 0.0000001, and the view must be orthographic.
↑ #scenes ⇒ Array<String>
The #scenes method returns an array of scene names that are available for the Layout::SketchUpModel. The first scene will always be the default scene, called “Last saved SketchUp View”.
↑ #style_modified? ⇒ Boolean
The #style_modified? method returns whether the style of the Layout::SketchUpModel has been modified.
↑ #view ⇒ Integer
The #view method returns the standard view of the Layout::SketchUpModel.
The standard view can be one of the following values:
Layout::SketchUpModel::CUSTOM_VIEW
Layout::SketchUpModel::TOP_VIEW
Layout::SketchUpModel::TOP_RELATIVE_VIEW
Layout::SketchUpModel::BOTTOM_VIEW
Layout::SketchUpModel::BOTTOM_RELATIVE_VIEW
Layout::SketchUpModel::FRONT_VIEW
Layout::SketchUpModel::BACK_VIEW
Layout::SketchUpModel::LEFT_VIEW
Layout::SketchUpModel::RIGHT_VIEW
Layout::SketchUpModel::ISO_VIEW
↑ #view=(view) ⇒ Object
The #view= method sets the standard view of the Layout::SketchUpModel.
The standard view can be one of the following values:
Layout::SketchUpModel::TOP_VIEW
Layout::SketchUpModel::TOP_RELATIVE_VIEW
Layout::SketchUpModel::BOTTOM_VIEW
Layout::SketchUpModel::BOTTOM_RELATIVE_VIEW
Layout::SketchUpModel::FRONT_VIEW
Layout::SketchUpModel::BACK_VIEW
Layout::SketchUpModel::LEFT_VIEW
Layout::SketchUpModel::RIGHT_VIEW
Layout::SketchUpModel::ISO_VIEW